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Firebase Alpha UNSC: Roleplay [BETA]

Firebase Alpha UNSC: Roleplay [BETA]

A Roblox experience owned by UNSC Orion.

RoleplayENHaloMilitary RoleplayTeamwork

Description (written by the developer; not a statement by this register)

Fire Base Alpha is a high-intensity UNSC Project Orion military roleplay experience set in the Outer Colonies, where discipline, strategy, and teamwork decide survival. Stationed on the frozen frontier world Vandris-IV, Fire Base Alpha serves as a critical Orion stronghold defending UNSC territory from escalating insurgent activity by the United Rebel Front (URF). As a soldier within the base, you will train, deploy, and fight across a living military environment shaped by ongoing operations, patrols, and large-scale assaults. WHAT YOU CAN DO Attend military training and earn promotions Deploy on operations against URF forces Patrol and defend Fire Base Alpha Join specialized divisions like ODST, Recon, or Naval Air Corps Rise through the ranks from Recruit to High Command Participate in story-driven events that shape the war effort Join Today! https://www.roblox.com/communities/872757468/UNSC-Orion#!/about

Last updated by the developer 11 Aug 2026, 01:26 UTC.

0
playing (measured 11 Aug 2026, 14:00 UTC)
29,506
lifetime visits
57%
liked (68 👍 / 51 👎)
758
favourites (25.7 per 1k visits)
16 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

JumpKit
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

UNSC Firebase Alpha! · other610 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

57595816 August 2026 — 59 % liked26 August 2026 — 57 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 04:3657-2
16 Aug 2026, 04:3659first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.