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Fight the Brainrot

Fight the Brainrot

A Roblox experience owned by Brainrot Fan Club.

SimulatorENbrainrot memeidle simulatormerge mechanics

Description (written by the developer; not a statement by this register)

🧠BRAINROT FIGHTING SIMULATOR🧠 ⚔️ Fight, Earn, Steal Brainrot! ⚔️ 💰 Earns Offline! 👹 SECRET 67 EVENT BOSS! 🧪 Merge duplicates into higher rarities! 🔁 REBIRTH for permanent multipliers! 🏆 CLIMB the GLOBAL leaderboards — top 10 across every server ✨ MUTATIONS, RARITIES, WEATHER EVENTS & MORE

Last updated by the developer 5 Jun 2026, 13:06 UTC.

0
playing (measured 27 Aug 2026, 08:02 UTC)
10,202
lifetime visits
74%
liked (14 👍 / 5 👎)
46
favourites (4.5 per 1k visits)
16 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 08:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
2x Income
99 R$
2x Luck
89 R$
2x Damage
79 R$
Auto Collect
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Brainrot Fan! · welcome9,543 · 0.00% win
First Brainrot Kill · other2,124 · 0.00% win
Rebirth 1 · progression105 · 0.00% win
Rebirth 10 · progression13 · 0.00% win
Rebirth 20 · progression3 · 0.00% win
Rebirth 30 · progression1 · 0.00% win
5 Friends Invited · social0 · 0.00% win
1 Friend Invited · social0 · 0.00% win
Rebirth 100 · progression0 · 0.00% win
Rebirth 40 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

74988627 August 2026 — 74 % liked6 September 2026 — 98 % liked16 October 2026 — 74 % liked27 August 202616 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 08:0474-24
6 Sept 2026, 08:0398+24
27 Aug 2026, 08:0274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.