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TIKTOK LIVE DANCE!!! [READ DESCRIPTION]

TIKTOK LIVE DANCE!!! [READ DESCRIPTION]

A Roblox experience owned by teh epic gubby studioz.

OtherENpay-to-playdiscord-promotionmultilingual

Description (written by the developer; not a statement by this register)

Hello! The game is no longer whitelist-only and now has a 300 Robux entry fee. If you’d like access or have questions, please join the Discord to contact me directly. ---------------------------------------- ¡Hola! El juego ya no es solo para la lista blanca y ahora tiene una cuota de inscripción de 300 Robux. Si quieres acceder o tienes alguna pregunta, únete al Discord para ponerte en contacto conmigo directamente. ---------------------------------------------- Hallo! Das Spiel ist nicht mehr nur für Spieler auf der Whitelist zugänglich, sondern kostet nun eine Teilnahmegebühr von 300 Robux. Wenn du Zugang haben möchtest oder Fragen hast, tritt bitte dem Discord-Server bei, um mich direkt zu kontaktieren.

Last updated by the developer 13 Aug 2026, 15:32 UTC.

0
playing (measured 14 Aug 2026, 08:05 UTC)
2,544
lifetime visits
100%
liked (20 👍 / 0 👎)
58
favourites (22.8 per 1k visits)
16 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 08:051first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1k
1,000 R$
500
500 R$
100
100 R$
10
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

10018 August 2026 — 100 % liked28 August 2026 — 100 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 15:03100no change
18 Aug 2026, 14:46100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.