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[JAPAN LAYOUT] NEVER HOME

[JAPAN LAYOUT] NEVER HOME

A Roblox experience owned by NEVERHOME.

Social & hangoutENmusicsocialnightclub

Description (written by the developer; not a statement by this register)

A modern music space built for good vibes, great energy, and unforgettable nights. ✨ Genres: • All Genres 🎧 Features: • Live DJ Sets • Dance Floor • Spot Photo • Special Events • Neon Club Atmosphere 🌌 Music • Culture • Community Good Music. Good People. Good Vibes Only.

Last updated by the developer 12 Aug 2026, 05:53 UTC.

8
playing (measured 12 Aug 2026, 06:53 UTC)
5,129
lifetime visits
84%
liked (16 👍 / 3 👎)
13
favourites (2.5 per 1k visits)
16 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ROYALTY
5,000 R$
VVIP
250 R$
Title
100 R$
VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

838483.517 August 2026 — 83 % liked27 August 2026 — 84 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 22:2184+1
17 Aug 2026, 22:1883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.