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Cook It!

Cook It!

A Roblox experience owned by Burnt Banana Ducks.

SimulatorENcookingsimulationmanagement

Description (written by the developer; not a statement by this register)

🥩 Cook, sell and show off different varieties of food! 🔥 Your food cooks and stays offline! 🍽️ What's the heaviest food you can get? Place your stove and table Cook your food to the perfect temperature Accept the highest offer and profit! ⭐ If you enjoy the game be sure to like and favorite!

Last updated by the developer 17 Jun 2026, 19:48 UTC.

0
playing (measured 28 Aug 2026, 14:17 UTC)
467
lifetime visits
78%
liked (7 👍 / 2 👎)
4
favourites (8.6 per 1k visits)
16 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Sell
199 R$
2x Cook Speed
129 R$
Heavier Foods
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

! · other71 · 0.00% win
C · other71 · 0.00% win
O · other71 · 0.00% win
K · other71 · 0.00% win
I · welcome71 · 0.00% win
T · other71 · 0.00% win
O · other71 · 0.00% win
Cooked An Item! · other35 · 0.00% win
Sold An Item! · collection25 · 0.00% win
Gifted An Item! · social8 · 0.00% win
Secret · secret8 · 0.00% win
20 KG · collection8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757876.531 August 2026 — 75 % liked11 October 2026 — 78 % liked31 August 202611 October 2026
2 measurements spanning 41 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 05:0878+3
31 Aug 2026, 13:3375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

cookit.fandom.com1 active editors · 443 edits
26 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.