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[ALPHA 1.0] Roll a Cat 🐈

[ALPHA 1.0] Roll a Cat 🐈

A Roblox experience owned by Roll a Cat.

SimulatorENRNGCollectionPets

Description (written by the developer; not a statement by this register)

spin a wheel and unlock one of quite literally hundreds of super rare cats to collect! 🐾 fight enemies, obtain coins and unlock new zones 💸 increase your luck and climb the leaderboards! 🍀 Like 👍 and favourite 🌟 the game for more updates! Inspired by Slime RNG and PETS RNG 🎲 Tags: RNG, Cat, Roll, Luck

Last updated by the developer 9 Aug 2026, 13:56 UTC.

0
playing (measured 17 Aug 2026, 19:52 UTC)
1,406
lifetime visits
83%
liked (20 👍 / 4 👎)
16
favourites (11.4 per 1k visits)
17 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 19:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+2 Pets Equipped
299 R$
Quick Roll
149 R$
Double Item Chance
99 R$
Super Luck
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,965 · 0.00% win
Roll a Cat · collection1,758 · 0.00% win
Roll 10 Cats · collection539 · 100.0% win
Roll 100 Cats · collection125 · 0.00% win
Roll 1,000 Cats · collection26 · 0.00% win
Beta Tester · other15 · 0.00% win
Rolled 10,000 Cats · collection8 · 0.00% win
Rolled 100,000 Cats · collection1 · 0.00% win
Cat Collector · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838684.519 August 2026 — 86 % liked8 October 2026 — 83 % liked18 October 2026 — 83 % liked19 August 202618 October 2026
3 measurements spanning 60 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 18:0683no change
8 Oct 2026, 17:3483-3
19 Aug 2026, 09:1686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.