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+1 Jetpack for Brainrots

+1 Jetpack for Brainrots

A Roblox experience owned by SnappyPlay.

TycoonENidleobstacle avoidancecollectible upgrade

Created in 2026, +1 Jetpack for Brainrots is a tycoon experience on Roblox with over 21.2 million lifetime visits. It records 586 playing now, a like rating of 90%, over 1.2 million favourites.

Description (written by the developer; not a statement by this register)

Welcome to +1 Jetpack for Brainrots 🚀🧠 Blast through crazy obstacle walls, fly farther, and collect the rarest Brainrots! Upgrade your jetpack boost, reach insane speeds, and explore new areas as you become faster! 🌌 How to play: 🚀 Use your jetpack to fly across each area 🧠 Collect Brainrots to earn Cash ⚡ Gain +1 Jetpack Boost every time you progress 💵 Upgrade your Brainrots to boost your income 🏗️ Expand your base to unlock more storage slots 🎁 Open Lucky Blocks for awesome rewards 🪨 Dodge obstacles and keep flying forward! 💤 Your Brainrots generate Cash even while OFFLINE! Rebirth to multiply your cash! ♻️ 🔥 Unlock powerful new Brainrots and reach the highest tiers! 👍 Like the game and join the group for FREE rewards!

Last updated by the developer 27 Aug 2026, 18:00 UTC.

719
playing (measured 25 Oct 2026, 11:50 UTC)
22,117,436
lifetime visits
90%
liked (7,821 👍 / 915 👎)
1,355,413
favourites (61.3 per 1k visits)
17 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2051,004604.57194 October 202625 October 2026
500 measurements spanning 21 days, net -277. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–1,124 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
25 Oct 2026, 11:50719+91
25 Oct 2026, 10:50628-33
25 Oct 2026, 09:50661+10
25 Oct 2026, 08:50651+27
25 Oct 2026, 07:50624-24
25 Oct 2026, 06:50648+109
25 Oct 2026, 05:50539-20
25 Oct 2026, 04:50559+32
25 Oct 2026, 03:50527-2
25 Oct 2026, 02:50529+26
25 Oct 2026, 01:50503+23
25 Oct 2026, 00:50480+150
24 Oct 2026, 23:50330-11
24 Oct 2026, 22:50341-34
24 Oct 2026, 21:50375-47
24 Oct 2026, 20:50422-14
24 Oct 2026, 19:50436-160
24 Oct 2026, 18:50596-41
24 Oct 2026, 17:50637-97
24 Oct 2026, 16:50734first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
189 R$
+125 Permanent Boost!
179 R$
+50 Permanent Boost!
89 R$
Pickup all cash!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

839086.513 August 202625 October 2026
1537 measurements spanning 73 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1537
Measured (UTC)% likedChange
25 Oct 2026, 11:5090no change
25 Oct 2026, 10:5090no change
25 Oct 2026, 09:5090no change
25 Oct 2026, 08:5090no change
25 Oct 2026, 07:5090no change
25 Oct 2026, 06:5090no change
25 Oct 2026, 05:5090no change
25 Oct 2026, 04:5090no change
25 Oct 2026, 03:5090no change
25 Oct 2026, 02:5090no change
25 Oct 2026, 01:5090no change
25 Oct 2026, 00:5090no change
24 Oct 2026, 23:5090no change
24 Oct 2026, 22:5090no change
24 Oct 2026, 21:5090no change
24 Oct 2026, 20:5090no change
24 Oct 2026, 19:5090no change
24 Oct 2026, 18:5090no change
24 Oct 2026, 17:5090no change
24 Oct 2026, 16:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.