[Alpha] Bulls & Bears π
A Roblox experience owned by Bulls & Bears Community.
SimulatorENstock market simulationeconomic strategyrealistic trading mechanics
Description (written by the developer; not a statement by this register)
π The most realistic stock trading game on Roblox. Build your trading empire in a live market where prices move from player activity, speculation, volatility, momentum, and real trading pressure. Study charts, spot opportunities, and decide whether to chase risky breakouts or play it safe with steady long-term positions. π Advanced charting & market data π° Buy and sell stocks in real time π Survive crashes, hype spikes, and volatility swings π« Limit and risk orders can execute while you're away π Markets keep moving offline π¦ Grow your account value and unlock better tools Features deeper market mechanics like slippage, volatility cycles, momentum-driven movement, offline execution, and realistic trading risk. β Roblox Plus members can claim a small daily trading cash bonus π Like the game and join the group for rewards β οΈ Early Alpha, major updates and balancing are still in progress π·οΈ Tags: trading, stock market, investing, simulator, economy, strategy, finance
Last updated by the developer 3 Jun 2026, 01:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Aug 2026, 06:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.