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[UPD!] Destroy Buildings For Brainrot 💥

[UPD!] Destroy Buildings For Brainrot 💥

A Roblox experience owned by Wizard Lab.

SimulatorENdestructionidle/tycoonmeme culture

Destroy Buildings For Brainrot is a simulator experience created on 2026-05-17. It has recorded 626,498 lifetime visits and 3,566 favorites. Currently, 12 players are active. The title holds an 85% like percentage. The game involves using a bulldozer to destroy structures and collecting currency.

Description (written by the developer; not a statement by this register)

Welcome to Destroy Buildings For Brainrot! 💥 How to play: 🏢 Take down buildings with your bulldozer 💸 Collect Brainrots to earn cash 💪 Train your strength to take down larger buildings 💤 Earn money while you sleep 👍 Like the game if you enjoy!

Last updated by the developer 3 Aug 2026, 04:56 UTC.

12
playing (measured 10 Aug 2026, 15:05 UTC)
626,498
lifetime visits
85%
liked (847 👍 / 152 👎)
3,697
favourites (5.9 per 1k visits)
17 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0524first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP | 👑
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked13 September 2026 — 85 % liked23 September 2026 — 85 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:4585no change
13 Oct 2026, 22:3885no change
3 Oct 2026, 22:3785no change
23 Sept 2026, 22:3685no change
13 Sept 2026, 21:3085no change
3 Sept 2026, 21:1985no change
24 Aug 2026, 19:3185no change
14 Aug 2026, 19:3185first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.