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TOM PEARL SIMULATOR PVP

TOM PEARL SIMULATOR PVP

A Roblox experience owned by papa joes games.

SimulatorENsimulatorpvppearl theme

Description (written by the developer; not a statement by this register)

be the tommyest of pearls in this game!

Last updated by the developer 8 Jun 2026, 02:16 UTC.

0
playing (measured 19 Aug 2026, 09:45 UTC)
843
lifetime visits
71%
liked (10 👍 / 4 👎)
12
favourites (14.2 per 1k visits)
17 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 09:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First time playing. · welcome1,154 · 100.0% win
10,000! · progression1 · 0.00% win
50 Kills · progression0 · 0.00% win
100 kills · other0 · 0.00% win
1000! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

69757220 August 2026 — 75 % liked9 October 2026 — 69 % liked19 October 2026 — 71 % liked7120 August 202619 October 2026
3 measurements spanning 61 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 17:0471+2
9 Oct 2026, 16:4669-6
20 Aug 2026, 04:2375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.