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Climb Scary TADC Tower [NEW UPDATE!]

Climb Scary TADC Tower [NEW UPDATE!]

A Roblox experience owned by pawksie.

ObbyENThe Amazing Digital CircusTower ClimbHorror Chase

Description (written by the developer; not a statement by this register)

👋 Welcome to Climb TADC Tower! 🎪 Run from the creepy Digital Circus creatures! 🏃‍♂️ Climb to the top before they catch you! 💸 Reach the top to earn rewards and wins! ⚙️ Unlock fun gears and troll your friends! ❓ Can you reach the top without getting eaten? (I don't think so.) 🛠️ Next Update: New gears! 💡 Inspired by the world of The Amazing Digital Circus, climb through a strange digital tower while avoiding terrifying circus entities hunting you from below. Each floor brings new challenges as you race to survive and reach the top. 👍 Like the game to support the developers! Tags: TADC, Amazing Digital Circus, Circus, Scary, Horror, Multiplayer, Survival, Tower, Climb, Monster, Chase, Obby, Escape, Jumpscare, Cartoon, Digital, Funny, Cursed

Last updated by the developer 22 Jun 2026, 09:12 UTC.

0
playing (measured 11 Aug 2026, 00:08 UTC)
37,837
lifetime visits
56%
liked (19 👍 / 15 👎)
5,307
favourites (140.3 per 1k visits)
17 May 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:081first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Template
8,000 R$
OP HD Admin
999 R$
VIP
499 R$
HD Admin
299 R$
Rainbow carpet
299 R$
Infinite jetpack
149 R$
Starter pack
99 R$
Pomni slap
39 R$
Speed coil
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

FIRST WIN ! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.