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[UPDATE 2 ❄️] +1 Keyboard Smash Escape

[UPDATE 2 ❄️] +1 Keyboard Smash Escape

A Roblox experience owned by Crazy Gamer Studios.

SimulatorENincrementalsimulatorkeyboard smash

Description (written by the developer; not a statement by this register)

🎀 Join the Crazy Gamer Studios group to unlock a FREE gift in-game! Welcome to [❄️] +1 Keyboard Smash Escape! 🧊 UPDATE 2 IS HERE — step into the brand new ICE WORLD! 🟢 Collect adorable SLIMES — hatch eggs, build your squad, and let them boost your Strength! 💥 Every step = +1 Strength 🔨 Grab your hammer and smash through colorful keyboard keys 💪 Clear zones, stack your Strength, and rise to the top 👥 Play with friends and compete on the leaderboard 🌍 Worlds of colorful chaos — each one tougher than the last 🚀 How strong can you get? The keys never stop! ✨ 🎧 ASMR vibes included Satisfying hammer clicks, crunchy key breaks, colorful explosions, and smooth progression for the perfect mix of power & chill ✨ 🔑 Tags: Strength, Keyboard, Smash, Hammer, Simulator, Satisfying, ASMR, Multiplier, Competitive, Progression, Colorful, Zones, Challenge, Multiplayer, Incremental

Last updated by the developer 8 Aug 2026, 14:33 UTC.

0
playing (measured 10 Aug 2026, 19:34 UTC)
34,159
lifetime visits
81%
liked (136 👍 / 31 👎)
2,558
favourites (74.9 per 1k visits)
18 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Emerald Ore
899 R$
Diamond Ore
429 R$
Amethyst Ore
189 R$
Triple Egg Opener
119 R$
2x Wins
69 R$
Ruby Ore
59 R$
More Sounds!
49 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Rebirth · progression13,925 · 100.0% win
1M Strength · progression7,218 · 0.00% win
Distorted Hammer · other392 · 0.00% win
Meet Developer · other205 · 0.00% win
Hacker Trail · other102 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8116 August 2026 — 81 % liked25 October 2026 — 81 % liked16 August 202625 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 04:0781no change
16 Aug 2026, 03:0081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.