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+1 Anti Gravity Escape

+1 Anti Gravity Escape

A Roblox experience owned by Anti Gravity Games.

ObbyENanti-gravityobstacle courseescape

Description (written by the developer; not a statement by this register)

🪐 Welcome to +1 Anti Gravity Escape 🪐 🌌 Use your ANTI-GRAVITY power to float, launch, and leap through challenging obstacles. 🏆 Beat levels and earn Wins as you defy physics and go higher and farther. ⚡ Unlock powerful Gravity Boosters for even stronger lifts. 🔥 Master your timing and become the ULTIMATE ESCAPE CHAMPION. 👍 LIKE the game and join the GROUP for SPECIAL REWARDS 🎁

Last updated by the developer 27 Jul 2026, 11:49 UTC.

0
playing (measured 11 Aug 2026, 09:48 UTC)
43,760
lifetime visits
95%
liked (286 👍 / 16 👎)
1,794
favourites (41.0 per 1k visits)
18 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Gauntlet
579 R$
Obsidian Gravity Tube
349 R$
Diamond Gravity Tube
129 R$
Double Wins
129 R$
Gold Gravity Tube
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

949594.515 August 2026 — 94 % liked4 September 2026 — 95 % liked5 October 2026 — 95 % liked15 August 20265 October 2026
3 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 01:0295no change
4 Sept 2026, 21:0295+1
15 Aug 2026, 19:3094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.