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Would You Rather: Dress To Impress Tower

Would You Rather: Dress To Impress Tower

A Roblox experience owned by ZW Labs.

Would You Rather: Dress To Impress Tower is a Roblox experience created on May 18, 2026. It currently has 740 players. The game has 14,750,382 lifetime visits and 1,378,643 favorites. Its like percentage is 61. The genre is not specified.

Last updated by the developer 10 Jun 2026, 11:52 UTC.

388
playing (measured 25 Aug 2026, 02:50 UTC)
15,971,200
lifetime visits
62%
liked (5,685 👍 / 3,555 👎)
1,508,099
favourites (94.4 per 1k visits)
18 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

308699503.538810 August 202625 August 2026
80 measurements spanning 15 days, net -288. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 249–758 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 80
Measured (UTC)PlayersChange
25 Aug 2026, 02:50388-12
25 Aug 2026, 01:50400-15
25 Aug 2026, 00:50415-48
24 Aug 2026, 23:50463+9
24 Aug 2026, 22:50454+94
24 Aug 2026, 21:50360-71
24 Aug 2026, 20:50431+4
24 Aug 2026, 19:50427-67
24 Aug 2026, 18:50494-8
24 Aug 2026, 17:50502+29
24 Aug 2026, 16:50473-11
24 Aug 2026, 15:50484+11
24 Aug 2026, 14:50473-109
24 Aug 2026, 13:50582+43
24 Aug 2026, 12:50539-8
24 Aug 2026, 11:50547+71
24 Aug 2026, 10:50476+22
24 Aug 2026, 09:50454+64
24 Aug 2026, 08:50390+33
24 Aug 2026, 07:50357first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
199 R$
Magic Carpet
99 R$
FusionCoil ( OP )
49 R$
x16 Jump
34 R$
x8 Jump
19 R$
Speed Coil
14 R$
x4 Jump
14 R$
x2 Jump
9 R$
Slime Gun
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

616261.513 August 202625 August 2026
81 measurements spanning 11 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–62 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 81
Measured (UTC)% likedChange
25 Aug 2026, 02:5062no change
25 Aug 2026, 01:5062no change
25 Aug 2026, 00:5062no change
24 Aug 2026, 23:5062no change
24 Aug 2026, 22:5062no change
24 Aug 2026, 21:5062no change
24 Aug 2026, 20:5062no change
24 Aug 2026, 19:5062no change
24 Aug 2026, 18:5062no change
24 Aug 2026, 17:5062no change
24 Aug 2026, 16:5062no change
24 Aug 2026, 15:5062no change
24 Aug 2026, 14:5062no change
24 Aug 2026, 13:5062no change
24 Aug 2026, 12:5062no change
24 Aug 2026, 11:5062no change
24 Aug 2026, 10:5062no change
24 Aug 2026, 09:5062no change
24 Aug 2026, 08:5062no change
24 Aug 2026, 07:5062first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.