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Re:Vibe

Re:Vibe

A Roblox experience owned by Subarashi abyss.

Social & hangoutPThangoutsocial chataesthetic

Description (written by the developer; not a statement by this register)

🔊Chat de Voz está disponível 💬 Conheça novas pessoas ✅Catálogo de Avatares ❤ Junte-se ao Grupo Roblox: https://www.roblox.com/groups/695282779 TAGS: Rp, Role play, Skins, Emo, Furry, Menina, Menino, Rico, Pro, 63, Viral, Secreto, Mistério, Escondido, Sala Sombria, Sala Perdida, Sem Escapatória, Escapar, Obby, Corrida Rápida, sped, Corredor , vibe, relaxamento, jogo de vibração, kawaii, jogo simples, anime fofo, casual, popular, tendências, viral, novo jogo, jogo de encontros Vibe, Retro, TT3, Gothic, Vibe Pool, Headless, SadVibes, Outfit, Vibe Room, Mocap Animation, Chill, Vaporwave, Catalog, Fun, Edgy, Vibe Plane, Aesthetic, Hang out, Grunge, Nation, Korblox, Vibe Train, Bathroom, TT Dances, Vibe Hangout, Dance Animations, NYC, Catálogo, Doar, Vibe Cuddles, Animation, Hangout

Last updated by the developer 14 Jun 2026, 21:26 UTC.

0
playing (measured 10 Aug 2026, 17:17 UTC)
988
lifetime visits
56%
liked (5 👍 / 4 👎)
19
favourites (19.2 per 1k visits)
18 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

LIBERATE ROOM
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

50565319 August 2026 — 50 % liked9 September 2026 — 56 % liked19 August 20269 September 2026
2 measurements spanning 20 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Sept 2026, 01:0356+6
19 Aug 2026, 22:1650first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.