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[SOON] Throw a Artful Plushie Simulator

[SOON] Throw a Artful Plushie Simulator

A Roblox experience owned by Collaberito Games.

OtherENjoke gameplushiesimulator

Description (written by the developer; not a statement by this register)

Throw a Artful Plushie for absolutely no reason. This game took me 7 days to make and was just a joke lol. Some of these plushies were from some of the community! they are so funny lol Update Log: ?/??/26 Info Soon... VIP: 2 robux (price may vary in future) (things are subject to change in future! so dont expect anything final!)

Last updated by the developer 13 Aug 2026, 22:23 UTC.

0
playing (measured 13 Aug 2026, 23:15 UTC)
385
lifetime visits
100%
liked (6 👍 / 0 👎)
13
favourites (33.8 per 1k visits)
19 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 23:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

bro you destroy my 365.25 day hard work cement >:( · collection56 · 100.0% win
MILESTONE · progression30 · 0.00% win
bananaful plushie! · collection28 · 0.00% win
noliful · other24 · 100.0% win
Milestone II · progression14 · 0.00% win
you found my tape · secret8 · 0.00% win
Killdroid Plushie Unlocked! · collection7 · 0.00% win
Milestone IV · progression7 · 0.00% win
Milestone III · progression7 · 0.00% win
4th of July · other2 · 0.00% win
dummyrig · other0 · 0.00% win
Artful Plushie! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.