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♡ ⸝⸝ apologizing's matching outfit ideas . ꒱

♡ ⸝⸝ apologizing's matching outfit ideas . ꒱

A Roblox experience owned by apologizing.

RoleplayENoutfit shopavatar customizationUGC catalog

Description (written by the developer; not a statement by this register)

♡ welcome to apologizing's matching outfit ideas !! . ꒱ ╭꒰⌢⌢⌢ ♡ ⌢⌢⌢꒱ ꒰ ⋮ all in-game purchases stay in your inventory! ꒰ ⋮ make sure to leave a like to help us grow! ꒰ ⋮ outfits updated frequently! ﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉ ♡ join the group for more !! ⸝⸝ ╰─ https://www.roblox.com/communities/35196339/apologizing#!/ ♡ map built by riabwea !! ♡ gfxs created by reucea !! I DON'T OWN ANY OF THE UGC OR CLOTHES IN THE GAME If you want your UGC or CLOTHES removed, please comment on my group wall (i will 100% remove it) Tags: Matching, Outfit, Matching outfits, Outfit shop, Outfit ideas, Cheap, Cheap Outfits, Preppy, Y2K, Summer, Outfit Store, Shopping, Emo, DH, Hair combo, Try on, Buy, Trendy outfits, Soft, Streetwear, Aesthetic, Cute outfits, Avatar, Hair, Shop, Da hood, DH,Steal Outfits, Clothing, Matching clothes, Outfit ideas shop, Trendy outfits, Catalog, Outfit Loader, Matching, Matching Fits, Home store, Avatars, Steal Outfits, tt, Dh style, Mall

Last updated by the developer 9 Aug 2026, 21:11 UTC.

4
playing (measured 11 Aug 2026, 06:04 UTC)
43,262
lifetime visits
84%
liked (143 👍 / 27 👎)
2,128
favourites (49.2 per 1k visits)
19 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:047first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

♡ u joined apologizing's matching outfit ideas ⸝⸝ · welcome35,744 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

84868516 August 2026 — 86 % liked26 August 2026 — 84 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 04:0784-2
16 Aug 2026, 04:0786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.