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Cloud 9 Superstore

Cloud 9 Superstore

A Roblox experience owned by Cloud 9 - Ozark Highlands.

RoleplayENretail simulationjob simulatorshopping mall

Description (written by the developer; not a statement by this register)

Welcome to Cloud 9 Superstore! 💭 😄 "Have a Heavenly Day!" 😄 ⚠️ BUGS! Report bugs to the feedback machine! ⚠️ ☁️Come on down to Cloud 9, we have so much to offer to you!☁️ ❗Fancy a shop? Cloud 9 is the place for you! Offering amazing things to do on our facilities, you won't get bored. From our all new Vision Center, to our splendid Deli, our amazing shopping selections, you will not get bored. We offer an amazing range of gamepasses, we're sure you'll love them! Across the road from Cloud 9, you will find our Cloud 9 Resturaunt, where we offer some amazing items! 💭Finished shopping? Make your way to the checkouts! There's plenty to do! Joined the group? Here's some of the things you can do! 🏪Work the checkouts! 📒Restock all the shelves! 👨‍🍳Work the Deli! 👓Start a career in our amazing Vision Center! 🍔Work in our Cloud 9 Fast Food place! 🫗 Mop up spills! 📁 Work the pharmacy! 👨‍💼 Earn promotions!

Last updated by the developer 7 Aug 2026, 13:58 UTC.

0
playing (measured 10 Aug 2026, 23:38 UTC)
2,381
lifetime visits
80%
liked (33 👍 / 8 👎)
61
favourites (25.6 per 1k visits)
19 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Segway Gamepass
299 R$
Boombox Gamepass
249 R$
Rainbow Overhead
199 R$
Speed Walking
149 R$
Selfie Stick
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met the owner! · social0 · 0.00% win
Welcome to Cloud 9! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808381.518 August 2026 — 82 % liked7 September 2026 — 83 % liked17 September 2026 — 81 % liked27 September 2026 — 82 % liked17 October 2026 — 83 % liked27 October 2026 — 80 % liked18 August 202627 October 2026
6 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 23:3780-3
17 Oct 2026, 23:3683+1
27 Sept 2026, 23:3582+1
17 Sept 2026, 17:1981-2
7 Sept 2026, 17:1883+1
18 Aug 2026, 16:3582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.