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The Mandela Catalogue Roleplay

The Mandela Catalogue Roleplay

A Roblox experience owned by Day-Studio.

RoleplayENhorroralternate realityopen-world exploration

Description (written by the developer; not a statement by this register)

🔎 Welcome to Mandela County! Set during the early 1990s and late 2000s, strange reports have surfaced across Mandela County. Witnesses claim that mysterious entities known as Alternates have been roaming the area, causing fear and uncertainty among local residents. Roleplay with friends, search for hidden badges, uncover secrets, or freely explore the open-world map. Whether you're investigating the unknown or simply surviving another day in Mandela County, there's always something waiting around the corner. Be sure to follow the rules and enjoy your stay! 📑 Current Vols Volume 1 Volume 2 Volume 333 ⚙️ Shutdowns = Major Updates/Bugs fixes 🛠️ Credits: @Codename_screech (Building, Scripting) @Zombie_SAVA (GFX, Building, Scripting, Modeling) @Hoovy_29383737 (Morph Designs) @trulyyourgoddess (Original Game icon Artist) Tags: #Mandela Catalogue #Mandela #Roleplay #Badges #RP #Hangout

Last updated by the developer 18 Jul 2026, 23:29 UTC.

0
playing (measured 10 Aug 2026, 19:02 UTC)
2,210
lifetime visits
95%
liked (63 👍 / 3 👎)
114
favourites (51.6 per 1k visits)
19 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Large Donation
250 R$
Medium Donation
75 R$
Mandela Magazine (PERORDER)
50 R$
Eastern Guns (PREORDER)
20 R$
Donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Alpha · secret338 · 0.00% win
Bad decision, Mark! · other73 · 0.00% win
Gabriel Plushie · collection63 · 0.00% win
Met the Owner · other44 · 0.00% win
Highest View! · progression17 · 0.00% win
Event Winner · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9518 August 2026 — 95 % liked28 August 2026 — 95 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 19:1895no change
18 Aug 2026, 18:4895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.