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🛍️Avatar Catalog Shopping

🛍️Avatar Catalog Shopping

A Roblox experience owned by Context Works.

Social & hangoutENavatar customizationsocial catalogoutfit sharing

🛍️Avatar Catalog Shopping is a social-hangout experience created on 2026-05-19. It currently has 316 players online and 501,119 lifetime visits. The game holds a 92% like percentage and 2,211 favorites. Players browse outfits, try items, save looks, and build stores within this catalog-focused environment.

Description (written by the developer; not a statement by this register)

🛍️ Avatar Shopping is a social avatar catalog game where players can browse outfits, try on items, save looks, discover community fits, use emotes, and build their own player store. ✨ Create your own style, publish your best outfits, claim free daily items, and let other players browse the looks you put together. ✅ Purchased items are added to your Roblox inventory and can be used across Roblox experiences. 💃 Playing Avatar Runway? Any outfit you put together there can be brought straight into Avatar Shopping https://www.roblox.com/games/97577741629233/Avatar-Runway

Last updated by the developer 24 Aug 2026, 11:14 UTC.

308
playing (measured 24 Aug 2026, 13:50 UTC)
760,972
lifetime visits
92%
liked (1,536 👍 / 131 👎)
2,211
favourites (2.9 per 1k visits)
19 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

18741930330810 August 202624 August 2026
67 measurements spanning 14 days, net +121. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 152–454 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 67
Measured (UTC)PlayersChange
24 Aug 2026, 13:50308-18
24 Aug 2026, 12:50326-22
24 Aug 2026, 11:50348+56
24 Aug 2026, 10:50292-29
24 Aug 2026, 09:50321+83
24 Aug 2026, 08:50238-5
24 Aug 2026, 07:50243-7
24 Aug 2026, 06:50250+17
24 Aug 2026, 05:50233-37
24 Aug 2026, 04:50270+27
24 Aug 2026, 03:50243-3
24 Aug 2026, 02:50246-21
24 Aug 2026, 01:50267+3
24 Aug 2026, 00:50264-14
23 Aug 2026, 23:50278-1
23 Aug 2026, 22:50279+3
23 Aug 2026, 21:50276-15
23 Aug 2026, 20:50291-33
23 Aug 2026, 19:50324-7
23 Aug 2026, 18:50331first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome310,863

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9215 August 202624 August 2026
67 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 67
Measured (UTC)% likedChange
24 Aug 2026, 13:5092no change
24 Aug 2026, 12:5092no change
24 Aug 2026, 11:5092no change
24 Aug 2026, 10:5092no change
24 Aug 2026, 09:5092no change
24 Aug 2026, 08:5092no change
24 Aug 2026, 07:5092no change
24 Aug 2026, 06:5092no change
24 Aug 2026, 05:5092no change
24 Aug 2026, 04:5092no change
24 Aug 2026, 03:5092no change
24 Aug 2026, 02:5092no change
24 Aug 2026, 01:5092no change
24 Aug 2026, 00:5092no change
23 Aug 2026, 23:5092no change
23 Aug 2026, 22:5092no change
23 Aug 2026, 21:5092no change
23 Aug 2026, 20:5092no change
23 Aug 2026, 19:5092no change
23 Aug 2026, 18:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.