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[New] Zombie Borderline 2

[New] Zombie Borderline 2

A Roblox experience owned by Homework Project.

SurvivalENzombie survivaltower defensebase building

Description (written by the developer; not a statement by this register)

☠️ Build by day. Survive by night. How long can you last? Place your defenses, gear up your weapons, and hold the line against endless zombie waves. Every night the horde gets stronger and so do you. 🏗️ BUILD & DEFEND Walls, Turrets, Mortars, Crossbows, Air Defense & more place and upgrade your base to survive deeper into the night. 🔫 WEAPONS & CLASSES Unlock Blasters, Shotguns, RPGs, Miniguns and powerful Classes with unique perks that change how you play every run. 🧟 THE HORDE Walkers, Runners, Tanks, Wall Breakers, Air Balloons new threats emerge as the nights get harder. 💎 PROGRESSION Earn Gems each night → unlock permanent upgrades in the Research Lab → come back stronger every run. 👥 Solo or squad up to 5 players. How many nights will you survive?

Last updated by the developer 3 Aug 2026, 03:34 UTC.

0
playing (measured 10 Aug 2026, 23:38 UTC)
11,857
lifetime visits
75%
liked (15 👍 / 5 👎)
28
favourites (2.4 per 1k visits)
19 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cyber Class
320 R$
VIP
249 R$
Terminator Class
199 R$
Buster Class
149 R$
Gunslinger Class
99 R$
Double Life
59 R$
Breaker Class
49 R$
Starter Pack
19 R$
Senior Guard Class
19 R$
Elite Guard Class
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

747574.516 August 2026 — 74 % liked26 August 2026 — 75 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 21:3275+1
16 Aug 2026, 21:3174first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.