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Finish The Word! [ SUMMER ]

Finish The Word! [ SUMMER ]

A Roblox experience owned by Table Game X.

PuzzleENword chainfast-pacedpets

Finish The Word! [ SUMMER ] is a puzzle game created on 2026-05-19. It has 101,296,346 lifetime visits and 159,484 favorites. Currently, 5,059 players are active. The experience holds a 91% like percentage. The description indicates gameplay involves forming word chains using pets for abilities.

Description (written by the developer; not a statement by this register)

Poodle -> Elephant -> Turtle! Keep the chain alive in this fast-paced word game! Each round, say a word that starts with the last letter of the word before it. The longer the game goes, the harder it gets. 💬 One word at a time 🔁 No repeating words ⚡ Think fast or get knocked out 🐶 Use pets to gain special abilities 🧠 May the sharpest brain win 👍 Like the game and join the group for future updates!

Last updated by the developer 29 Oct 2026, 03:34 UTC.

3,687
playing (measured 30 Oct 2026, 11:50 UTC)
101,775,722
lifetime visits
91%
liked (100,484 👍 / 9,621 👎)
159,484
favourites (1.6 per 1k visits)
19 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,1399,1245,631.53,6879 October 202630 October 2026
500 measurements spanning 21 days, net -2,341. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,091–10,172 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
30 Oct 2026, 11:503,687+399
30 Oct 2026, 10:503,288+336
30 Oct 2026, 09:502,952+137
30 Oct 2026, 08:502,815-323
30 Oct 2026, 07:503,138-424
30 Oct 2026, 06:503,562-463
30 Oct 2026, 05:504,025-544
30 Oct 2026, 04:504,569-665
30 Oct 2026, 03:505,234-311
30 Oct 2026, 02:505,545+164
30 Oct 2026, 01:505,381+312
30 Oct 2026, 00:505,069+665
29 Oct 2026, 23:504,404-293
29 Oct 2026, 22:504,697-190
29 Oct 2026, 21:504,887+128
29 Oct 2026, 20:504,759+138
29 Oct 2026, 19:504,621+142
29 Oct 2026, 18:504,479-227
29 Oct 2026, 17:504,706-173
29 Oct 2026, 16:504,879first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#34 Fun with friends

Growth

345745.521 August 202630 October 2026
1672 measurements spanning 70 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–60 and does not start at zero.
Measurement log — every rank on Fun with friends count we have recorded, most recent 20 of 1672
Measured (UTC)Rank on Fun with friendsChange
30 Oct 2026, 11:2534no change
30 Oct 2026, 10:2534no change
30 Oct 2026, 09:2534no change
30 Oct 2026, 08:2534no change
30 Oct 2026, 07:2534no change
30 Oct 2026, 06:2534no change
30 Oct 2026, 05:2534no change
30 Oct 2026, 04:2534no change
30 Oct 2026, 03:2534no change
30 Oct 2026, 02:2534no change
30 Oct 2026, 01:2534no change
30 Oct 2026, 00:2534no change
29 Oct 2026, 23:2534no change
29 Oct 2026, 22:2534no change
29 Oct 2026, 21:2534no change
29 Oct 2026, 20:2534no change
29 Oct 2026, 19:2534-2
29 Oct 2026, 18:2536no change
29 Oct 2026, 17:2536no change
29 Oct 2026, 16:2536first reading

Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

VIP
399 R$
10x Open
39 R$
Spin Faster
29 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 202630 October 2026
1655 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1655
Measured (UTC)% likedChange
30 Oct 2026, 11:5091no change
30 Oct 2026, 10:5091no change
30 Oct 2026, 09:5091no change
30 Oct 2026, 08:5091no change
30 Oct 2026, 07:5091no change
30 Oct 2026, 06:5091no change
30 Oct 2026, 05:5091no change
30 Oct 2026, 04:5091no change
30 Oct 2026, 03:5091no change
30 Oct 2026, 02:5091no change
30 Oct 2026, 01:5091no change
30 Oct 2026, 00:5091no change
29 Oct 2026, 23:5091no change
29 Oct 2026, 22:5091no change
29 Oct 2026, 21:5091no change
29 Oct 2026, 20:5091no change
29 Oct 2026, 19:5091no change
29 Oct 2026, 18:5091no change
29 Oct 2026, 17:5091no change
29 Oct 2026, 16:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.