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Csepel's Lookbook (100+ outfit ideas)

Csepel's Lookbook (100+ outfit ideas)

A Roblox experience owned by Stolencenturies.

RoleplayENavatar customizationoutfit shopfashion

Description (written by the developer; not a statement by this register)

welcome to Csepel's Lookbook ୨୧ all outfits are made by @ribbonsinmycuris ────୨ৎ──── game is developed by @ribbonsinmycuris map by @AquaOblique admin @IItsLeif ────୨ৎ──── all items that you buy in the game will go into your inventory I don’t own any UGC in the game, credits to all the creators. ────୨ৎ──── tags: roblox, girl, emo, goth, punk, elivy, sshf, swag, vamp, alt, cute, headless, korblox, avatar, yk2, streetwear, trendy, dh, dahood, vintage, rich, scene, fairycore, twilight, gyaru, kawaii, cyber, robloxavatar, avatar, maximalist, igari, r6, r15, doll, cute, vkei, moe, fits, pastel, tt, buy, outfit shop,outfit loader, catalog, outfits ideas, fit, outfits for steal, matching outfits, outfits for girl, outfits girls, hair, shop, mori kei, gothic, dark, outfit game, avatar game, ribbonsinmycuris, ribbonsinmycurls, csepel, csepel's lookbook, y2k, lookbook, girl outfits, fits, shopping, clothes, evade, evade fits, evade outfits

Last updated by the developer 22 Jul 2026, 16:08 UTC.

0
playing (measured 11 Aug 2026, 17:51 UTC)
1,371
lifetime visits
91%
liked (30 👍 / 3 👎)
46
favourites (33.6 per 1k visits)
19 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP admin
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

thanks for joining Csepel's Lookbook · welcome850 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.519 August 2026 — 90 % liked18 September 2026 — 90 % liked28 September 2026 — 91 % liked28 October 2026 — 91 % liked19 August 202628 October 2026
4 measurements spanning 71 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 22:1791no change
28 Sept 2026, 18:0891+1
18 Sept 2026, 11:3390no change
19 Aug 2026, 10:0590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.