FREEZE or OOF! 🚨
A Roblox experience owned by Sorted Rulers.
Social & hangoutENsocial deductionhuntingmultiplayer
Description (written by the developer; not a statement by this register)
Welcome to a game where staying still is the only thing keeping you alive… and one wrong move could get you killed. 🕵️ WATCHER: Hunt down the criminals! 💣 CRIMINAL: Complete tasks while staying still when in the Watchers sight. Don't get caught. 📦 Open crates for new Hammer skins 🔥 Updates weekly! 🚨FREEZE or OOF! is a chaotic multiplayer hunting game where criminals have to avoid the watcher without being caught!
Last updated by the developer 10 Aug 2026, 22:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 12:15 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 04:21 | 50 | -3 |
| 16 Aug 2026, 04:20 | 53 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.