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KameHameHa Walls For Brainrots!

KameHameHa Walls For Brainrots!

A Roblox experience owned by 519 Studios.

SimulatorENclickeranimerebirth

KameHameHa Walls For Brainrots! is a simulator experience created on 2026-05-20. It has recorded 2,950,229 lifetime visits and 5,318 favorites. Currently, 31 users are playing. The game holds a 90% like percentage. The description mentions charging Kamehameha blasts to break walls and upgrading Brainrots for cash.

Description (written by the developer; not a statement by this register)

KAMEHAMEHA through Walls for Brainrots! 🔵💥 CHARGE your KAMEHAMEHA and BLAST through the walls to uncover Brainrots! 🌀 UPGRADE your Brainrots for extra Cash! 💸 Power up your KI BLAST to break walls faster! 💥 Rebirth & upgrade your Speed to earn more cash faster! ⚡ 👍 LIKE the game & JOIN the group for a FREE OP BRAINROT 🎁

Last updated by the developer 17 Jul 2026, 12:18 UTC.

31
playing (measured 10 Aug 2026, 14:04 UTC)
2,950,229
lifetime visits
90%
liked (1,938 👍 / 212 👎)
5,935
favourites (2.0 per 1k visits)
20 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0477first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double brainrots
799 R$
GodSkin
799 R$
MVP
640 R$
VIP+
240 R$
Double Money
160 R$
X5 Pad
149 R$
Hacker Skin
119 R$
Extra Speed
80 R$
VIP
80 R$
Auto Collect Cash
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 06:1790no change
13 Oct 2026, 06:1690no change
3 Oct 2026, 06:1690no change
23 Sept 2026, 06:1590no change
13 Sept 2026, 06:0890no change
3 Sept 2026, 06:0790no change
24 Aug 2026, 06:0790no change
14 Aug 2026, 06:0690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.