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emo bloxy outfits

emo bloxy outfits

A Roblox experience owned by lovedlock.

RoleplayENoutfit customizationemo aestheticUGC showcase

Description (written by the developer; not a statement by this register)

🦇 look at over 100+ emo outfits! 🦇 Please like and favorite to help the game grow! 🛒 Any in-game purchases will go directly into your Roblox inventory! join group for more outfit games! https://www.roblox.com/communities/13199341/lovedlock#!/about Note: Some outfits were created by me; I do not claim that all outfits are mine or UGC. For removal requests, please contact me on Roblox.

Last updated by the developer 7 Aug 2026, 20:38 UTC.

11
playing (measured 10 Aug 2026, 16:06 UTC)
22,991
lifetime visits
82%
liked (244 👍 / 55 👎)
2,661
favourites (115.7 per 1k visits)
20 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:063first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome🦇 · welcome68,993 · 15.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828583.516 August 2026 — 83 % liked26 August 2026 — 85 % liked5 September 2026 — 84 % liked15 September 2026 — 83 % liked25 September 2026 — 83 % liked5 October 2026 — 83 % liked15 October 2026 — 82 % liked25 October 2026 — 82 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 14:4882no change
15 Oct 2026, 14:4782-1
5 Oct 2026, 14:4783no change
25 Sept 2026, 14:4683no change
15 Sept 2026, 14:3883-1
5 Sept 2026, 14:3784-1
26 Aug 2026, 14:3485+2
16 Aug 2026, 14:3383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.