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[X2] +1 Squishy Slime Escape!

[X2] +1 Squishy Slime Escape!

A Roblox experience owned by Masryco Games.

ObbyENkeyboardslimespeed

Description (written by the developer; not a statement by this register)

🟢 Welcome to +1 Squishy Slime Escape! 🟢 🧪 Every key makes you faster, how much speed can you build? 🏃‍♀️ Sprint across an endless keyboard and dodge dangerous obstacles! 🚀 Unlock cool hats, stronger boosts, collect multipliers, and reach insane speeds! 🏁 Beat the obby, outrun the slimes, and climb to the top of the global leaderboard! 👥 Invite your friends and see who can survive the longest without falling! ✨ Satisfying Keyboard Gameplay Enjoy the crisp keyboard clicks, silky-smooth movement, and colorful visuals designed to make every run feel feel cool!!

Last updated by the developer 26 Jul 2026, 23:52 UTC.

0
playing (measured 11 Aug 2026, 08:16 UTC)
302,465
lifetime visits
84%
liked (365 👍 / 68 👎)
596
favourites (2.0 per 1k visits)
20 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diamond Treadmill X25 Speed!
749 R$
Emerald Treadmill X9 Speed!
259 R$
Gold Treadmill X3 Speed!
59 R$
x2 Wins!
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

848584.515 August 2026 — 85 % liked25 August 2026 — 84 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:1984-1
15 Aug 2026, 01:0385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.