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[PVP] Primordial Arts

[PVP] Primordial Arts

A Roblox experience owned by Primordial Arts Official.

Fighting & PvPENelemental combatskill-based progressionnormalized PVP

Description (written by the developer; not a statement by this register)

A reupload of the original game since the group it was attached to got locked and Roblox Support wont fix it. An elemental game where you fight and level up. Start with spinning your first power, get stronger and unlock skills. Update Logs ------------------ - Kill counter added. - PVP damage is normalized across all levels. - PVP shield is removed at level 50 instead of 200. ------------------ Premium players earn extra 50% EXP! The name of your power in the stats bar is also a button, click it to open the movelist. To use your skills, press keybinds 1 - 5. Additional actions related to the power that may be added will use other keybinds, click "Info" in the movelist to see if there are any.

Last updated by the developer 11 Aug 2026, 17:20 UTC.

2
playing (measured 12 Aug 2026, 14:06 UTC)
36,515
lifetime visits
83%
liked (250 👍 / 52 👎)
581
favourites (15.9 per 1k visits)
20 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter
500 R$
Extra Emote Slots
150 R$
Safe Confirmation List
100 R$
Instant Spin
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

828382.516 August 2026 — 82 % liked26 August 2026 — 82 % liked5 September 2026 — 82 % liked15 September 2026 — 83 % liked25 September 2026 — 83 % liked5 October 2026 — 82 % liked15 October 2026 — 82 % liked25 October 2026 — 83 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 03:1783+1
15 Oct 2026, 03:1682no change
5 Oct 2026, 03:1582-1
25 Sept 2026, 03:0883no change
15 Sept 2026, 02:1983+1
5 Sept 2026, 02:1982no change
26 Aug 2026, 02:1982no change
16 Aug 2026, 02:1882first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.