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Sandbox Collision

Sandbox Collision

A Roblox experience owned by dylafns funny groupe.

Sandbox & buildingENblock buildingsandboxdestruction

Description (written by the developer; not a statement by this register)

Sandbox Collision is a block building game with a custom admin system. If you wanna view commands, click the ? icon in the top left of your screen, you can also look for tutorials there. Join the server to get notified for updates, please. You can also post bugs or post your cool builds there! Build your own paradise, or cause chaos by destroying them.. Recommended to play in private servers if you want a fully sandbox experience. Made by dylafns funny groupe :]

Last updated by the developer 2 Sept 2026, 19:55 UTC.

0
playing (measured 2 Sept 2026, 20:00 UTC)
1,051
lifetime visits
61%
liked (14 👍 / 9 👎)
6
favourites (5.7 per 1k visits)
20 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 20:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Get Enlightened · other0 · 0.00% win
Win an Event · social0 · 0.00% win
Become Admin · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6165632 September 2026 — 65 % liked23 September 2026 — 61 % liked2 September 202623 September 2026
2 measurements spanning 20 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 00:3061-4
2 Sept 2026, 23:4965first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.