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Noobs Learns To Race [AI]

Noobs Learns To Race [AI]

A Roblox experience owned by Noob Entertainment HQ.

RacingENAI TrainingCar RacingRebirth Mechanic

Description (written by the developer; not a statement by this register)

🔥 NEW CODE AT 5K LIKES!! Use code "Release" for free cash and join the group to claim exclusive rewards! 🏁 How to Play: Noobs Learn to Race 🚗 Watch your Noobs learn how to race 🧠 Train them and improve their driving skills 💨 Race faster — every run makes them better 💰 Earn cash from races and victories 🔧 Upgrade speed, handling, acceleration, and more 🏆 Unlock new tracks, cars, and stronger Noobs 🔄 Rebirth — restart your progress with powerful boosts 💻 Supports Desktop, Mobile, and Tablet players Can your Noobs become the fastest racers in Roblox? [TAGS]: Noobs Learn to Race, Noob Racing, Racing Noobs, AI Learns to Race, AI Racing, Noob Race, Racing Simulator, Car Racing, Roblox Racing, Race Game, Driving Game, Noob Simulator, AI Simulator, Racing Evolution, Noob Evolution, Train A Noob, Train An AI, Noob Driver, AI Driver, Car Simulator, Speed Simulator, Racing Progression, Upgrade Cars, Upgrade Noobs, Racing Training, Driving Training, Race Tracks, Car Upgrades, Speed U

Last updated by the developer 8 Aug 2026, 14:58 UTC.

0
playing (measured 10 Aug 2026, 19:20 UTC)
42,378
lifetime visits
87%
liked (124 👍 / 18 👎)
3,475
favourites (82.0 per 1k visits)
20 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:201first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Car Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8715 August 2026 — 87 % liked25 August 2026 — 87 % liked4 September 2026 — 87 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 21:2187no change
25 Aug 2026, 20:0487no change
15 Aug 2026, 20:0487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.