The Nostalgic Easy Obby
A Roblox experience owned by SRG Interactive.
ObbyENnostalgiadaily questsrebirth mechanic
Description (written by the developer; not a statement by this register)
❗Winners receive a character trail, a firework show, as well as the ability to rebirth and do another obby! 👍Thumbs up the game for more updates! 50 thumbs up and a massive update will occur! 👉 Join the group: https://www.roblox.com/communities/448909201/SRG-Interactive#!/about Welcome to The Nostalgic Easy Obby! Remember those times that you just sit back, chilled and completed an obby course? Yep, me too! Let's bring that back! A totally easy obstacle course that you can beat with two different types of obby courses to complete... with a twist: The obby course has a 67 theme. Play with your friends, race with your friends or race practically anybody to the finish line! This game was developed by SRG Interactive with the goal in mind to bring players together for a fun and exciting experience, while maintaining the level of nostalgia. New stages are added every day! Come back each day to complete a new quest! Those who fully complete quests receive an in-game boombox!
Last updated by the developer 10 Jul 2026, 19:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 06:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.