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πŸ’΅ 1 Keyboard = $1/s

πŸ’΅ 1 Keyboard = $1/s

A Roblox experience owned by Mkhada Studios.

TycoonENtycoonclickeridle

Description (written by the developer; not a statement by this register)

Welcome to 1 Keyboard = $1/s πŸ’΅ ❓ HOW TO PLAY: - ⌨ Buy keys to earn money - πŸ—οΈ Build and expand your platform - πŸ” Rebirth to unlock multipliers - πŸ“ˆ Grow your income and become rich! 🀩 Thank you for playing! Like and favorite if you enjoy the game!

Last updated by the developer 16 Jul 2026, 14:27 UTC.

0
playing (measured 10 Aug 2026, 15:35 UTC)
105,854
lifetime visits
65%
liked (49 πŸ‘ / 26 πŸ‘Ž)
213
favourites (2.0 per 1k visits)
20 May 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

X2 Cash
69 R$
MAX Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

656665.515 August 2026 β€” 66 % liked25 August 2026 β€” 65 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 10:4765-1
15 Aug 2026, 10:3366first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.