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Laboratory Brainrot

Laboratory Brainrot

A Roblox experience owned by EclipseByte Studios.

SimulatorENbrainrotsimulationrebirth

Laboratory Brainrot is a simulator experience created on 2026-05-20. It currently has 99 players, 1,201,393 lifetime visits, an 84% like percentage, and 1,513 favorites.

Description (written by the developer; not a statement by this register)

🎉 Welcome to Brainrot Laboratory! 👍 Like the game and join the group How to play: 🐻 Buy a Brainrot 💸 Generate money 🧂Buy Ingredients 🤖 Use the ingredients in experiments on your Brainrots 🐦‍🔥 Rebirth

Last updated by the developer 10 Aug 2026, 15:47 UTC.

99
playing (measured 10 Aug 2026, 17:07 UTC)
1,201,393
lifetime visits
85%
liked (1,958 👍 / 335 👎)
2,421
favourites (2.0 per 1k visits)
20 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0728first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
140 R$
2x Money
135 R$
Flying Carpet
120 R$
Ban Hammer
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome46,239 · 100.0% win
YOU GOT A SECRET! · secret7,627 · 10.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

84868514 August 2026 — 84 % liked24 August 2026 — 85 % liked3 September 2026 — 86 % liked13 September 2026 — 85 % liked23 September 2026 — 86 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 16:5185no change
13 Oct 2026, 16:5185no change
3 Oct 2026, 16:5085-1
23 Sept 2026, 16:4986+1
13 Sept 2026, 16:2085-1
3 Sept 2026, 16:1686+1
24 Aug 2026, 14:4885+1
14 Aug 2026, 14:4784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.