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[UPD 😈] Trust Nobody Tower

[UPD 😈] Trust Nobody Tower

A Roblox experience owned by out of memory games.

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Description (written by the developer; not a statement by this register)

Welcome to [😈] Trust Nobody Tower Unlock fun and chaotic gears as you play, and use them to mess with other players on the tower 😈 πŸ† Beat the tower to get a FREE Magic Carpet! 🎁 Join the group + Like the game for a free item! ⭐ Don’t forget to Favorite the game for future updates! Can you survive the trolls… or will you become one too? Inspired by : [βœ‹] Gear Slap Tower

Last updated by the developer 11 Jul 2026, 12:04 UTC.

0
playing (measured 11 Aug 2026, 05:52 UTC)
13,431
lifetime visits
75%
liked (9 πŸ‘ / 3 πŸ‘Ž)
1,091
favourites (81.2 per 1k visits)
20 May 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

HD Admin
149 R$
[Perma] Rainbow Carpet
129 R$
[Perma] Rocket Launcher
99 R$
[Perma] Grapple Hook
59 R$
[Perma] Fuse Bomb
49 R$
[Perma] Invisibility Cloak
49 R$
VIP
39 R$
[Perma] Gravity Coil
29 R$
[Perma] Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bold of You to Join Β· welcome10,486 Β· 0.00% win
Show Me the Money Β· collection5,633 Β· 0.00% win
Against All Odds Β· progression1,781 Β· 0.00% win
Armed and Dangerous Β· collection288 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.