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The Last Train Tower Defense

The Last Train Tower Defense

A Roblox experience owned by FastRound Games.

Tower defenseENtrainworld travelboss fights

Description (written by the developer; not a statement by this register)

🌍 Travel around the world in a train-based tower defense adventure! ⚔ Defend the machine, power the train, and survive every stop. 🔍 Uncover hidden secrets and reveal the truth behind the journey. ⭐ How to play: • Place and upgrade powerful towers 🏰 • Collect ammo and fuel to keep the Train running ⚙️ • Destroy blocks and uncover valuable rewards 🎁 • Defeat dangerous bosses and unlock new destinations 👹 • Discover rare characters and strengthen your crew 🚂 How far around the world can you travel? 👍 Enjoying the game? Leave a thumbs up! 🐞 Found a bug or have an idea? Send us a feedback!

Last updated by the developer 1 Aug 2026, 19:44 UTC.

0
playing (measured 10 Aug 2026, 23:51 UTC)
1,566
lifetime visits
43%
liked (3 👍 / 4 👎)
8
favourites (5.1 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Gold in Journey
199 R$
VIP
145 R$
Extra Walk Speed
49 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Stop Cleared · progression15 · 0.00% win
Perfect Defense11 · 0.00% win
Boss Breaker · progression1 · 0.00% win
Full Crew · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.