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[NEW] Roll For Brainrots πŸ€ [TRAITS]

[NEW] Roll For Brainrots πŸ€ [TRAITS]

A Roblox experience owned by Growing Games Products.

SimulatorENrngcollectionbrainrot

Description (written by the developer; not a statement by this register)

🎲 Spin a Brainrot 🎲 Roll the dice and unlock crazy Brainrots! Collect rare units, build your inventory, equip your favorite Brainrots, earn coins, rebirth for stronger multipliers, and grow your collection to become the strongest player! ✨ Features: πŸ”₯ RNG rolling system 🧠 Tons of Brainrots to collect πŸ’° Coin earning simulator gameplay πŸ“ˆ Rebirth system πŸ€ Luck upgrades ⚑ Double roll & boosts πŸŽ’ Inventory system πŸ† Progress through rarities 🌟 Discover secret and ultra rare Brainrots πŸ”„ Frequent updates and new content [NEW] Enchant your brainrot with the new enchanting/trait system! Can you unlock the rarest Brainrot and reach the top? BETA RELEASE

Last updated by the developer 8 Jun 2026, 04:22 UTC.

0
playing (measured 23 Aug 2026, 03:53 UTC)
1,429
lifetime visits
83%
liked (5 πŸ‘ / 1 πŸ‘Ž)
7
favourites (4.9 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 03:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Secret Luck
799 R$
2X ROLLS!
399 R$
2X LUCK!
399 R$
2X COINS!
349 R$
FAST ROLLS!
249 R$
Auto Collect
149 R$
StarterPack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome693 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.