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[UPDATE 0.5] R-Fighters

[UPDATE 0.5] R-Fighters

A Roblox experience owned by R-Fighters Team.

Fighting & PvPEN2D fightingStreet Fighter inspiredPvP combat

Description (written by the developer; not a statement by this register)

NO PAY 2 WIN ⚠️[BETA RELEASE] — Expect frequent updates, new content & balance tweaks. Found a bug or got feedback? Join our community and help shape the game! 💰CODES 💰 LaunchDayCrystals Welcome to R-Fighters! A 2D fighting game inspired by Street Fighter. Master each character’s unique combat to become the ultimate fighter and unlock cool skins, weapons and emotes! ⚔️PVP Action 💥Unique Ultimate Combos ✨Cool skin upgrades PC CONTROLS (Basic) W A S D - Movement E - Grab F - Block Q - Charge Attack M1 - Light Attack M2 - Heavy Attack G - Ultimate CONSOLE CONTROLS (Basic) L - Movement A - Jump X - Light Attack Y - Heavy Attack B - Charge Attack RB - Grab LT - Block EVERY 100 LIKES = 50 CRYSTALS FOR EVERYONE IN THE GAME!

Last updated by the developer 29 Jul 2026, 06:07 UTC.

2
playing (measured 10 Aug 2026, 18:04 UTC)
67,554
lifetime visits
57%
liked (408 👍 / 312 👎)
1,164
favourites (17.2 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:044first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Battlepass Premium
699 R$
Anime Emotes
200 R$
Toxic Emotes
200 R$
2x Crystals
199 R$
VIP
199 R$
2x XP
149 R$
Shiro Alternate Skin
100 R$
Bolg Alternate Skin
100 R$
Draug Alternate Skin
100 R$
2x Luck
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

565756.515 August 2026 — 56 % liked25 August 2026 — 56 % liked4 September 2026 — 57 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 16:3557+1
25 Aug 2026, 15:1656no change
15 Aug 2026, 15:0756first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.