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Survive Anomalies [BETA]

Survive Anomalies [BETA]

A Roblox experience owned by proyecto miami.

ShooterENsurvival shooterwave defenseclass-based combat

Description (written by the developer; not a statement by this register)

⚠️ [Beta Release] This game is still under development. If you find any bugs or have suggestions, let us know in our community server! 🧠 Survive Anomalies — Can YOU make it out alive? 💀 Fight endless waves of terrifying Anomalies in this intense Roblox survival shooter! Unlock powerful weapons, master your class & outlast every wave! 🔫 Pistols, Shotguns, Rifles & Miniguns — each with TOXIC variants ready to destroy anything in your path! 🎰 Spin the Fortune Wheel for LEGENDARY weapons! Earn Free Spins or go all in with Robux! 🧬 Choose your Class, unlock unique skills & dominate the battlefield your way! 🏆 Climb the Global Leaderboard — only the best earn Gold, Silver & Bronze! 📱 Full PC & Mobile support! 🎁 Gift weapons & passes to your friends! ⚡ How many waves can YOU survive? Play now and find out!

Last updated by the developer 15 Aug 2026, 22:34 UTC.

0
playing (measured 17 Aug 2026, 14:54 UTC)
34,910
lifetime visits
83%
liked (35 👍 / 7 👎)
2,514
favourites (72.0 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 14:541first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double-Credits
254 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

838684.517 August 2026 — 86 % liked27 August 2026 — 83 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 15:0083-3
17 Aug 2026, 15:0086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.