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[NEW!!!] Sector Z

[NEW!!!] Sector Z

A Roblox experience owned by SECTOR' Z.

Last updated by the developer 11 Aug 2026, 13:08 UTC.

0
playing (measured 14 Aug 2026, 13:50 UTC)
1,306
lifetime visits
92%
liked (22 👍 / 2 👎)
71
favourites (54.4 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 13:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

COMMANDS
70 R$
VVIP
30 R$
VIP
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Sector Z baby!!! · welcome66 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9110095.519 August 2026 — 100 % liked8 September 2026 — 100 % liked18 September 2026 — 91 % liked28 September 2026 — 92 % liked9219 August 202628 September 2026
4 measurements spanning 40 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 20:1992+1
18 Sept 2026, 13:1991-9
8 Sept 2026, 13:08100no change
19 Aug 2026, 11:48100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.