Farm and Tame!
A Roblox experience owned by Barai Studio.
SimulatorENfarming simulationanimal collectionmutation mechanics
Description (written by the developer; not a statement by this register)
🌾 Welcome to Farm and Tame! How to Play: 🌱 Plant seeds and grow your farm 🥕 Harvest crops with rare sizes and mutations 🎣 Cast treats to tame visiting animals ❓ Reveal Mystery animals by successfully taming them 🐾 Collect animals with different rarities, sizes, and mutations 💰 Sell your harvest and earn money from penned animals 🏡 Upgrade your plots, animal pen, soil, and taming gear ☀️ Prepare for special events that transform the farm 🖥️ Supports Desktop, Mobile, and Tablet players
Last updated by the developer 4 Sept 2026, 04:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 08:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Sept 2026, 13:23 | 50 | -17 |
| 4 Sept 2026, 23:49 | 67 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.