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Federal Prison Roleplay (Legacy)

Federal Prison Roleplay (Legacy)

A Roblox experience owned by Cowboy's Projects.

RoleplayENPrison SimulationLaw Enforcement RPInmate Escape

Description (written by the developer; not a statement by this register)

Welcome to Federal Prison! The True "Realistic" Prison Roleplay Experience. 🔨 Latest update: V1.0.0 🔐 Blue Ridge Federal Correctional Institution holds some of the most dangerous criminals in the United States! Roles to play: * Corrections: Maintain the order! * Inmate: Escape the prison! * Criminal: Cause chaos! * Civilian: Explore Blue Ridge County! * Sheriff’s Office: Enforce the law! 📌 Failure to follow the rules might result in a game ban. Make sure to read them first! 🔔 Follow the game to receive update notifications. 👥 Join our Community Server for Announcements, Development Leaks, Reports, Appeals, etc. 💬 Private Servers: Free with mod commands included. Tags: Federal Prison Roleplay, Federal Prison, FPRP, Prison, Jail, County Jail Roleplay, County Jail, CJRP, Jailbreak, Redwood, Prison Roleplay, Stateview, Prison Life, Roleplay, RP, Prisoner, Inmate, Corrections, Guard, Police, Criminals, Cops and Robbers

Last updated by the developer 1 Aug 2026, 20:36 UTC.

0
playing (measured 15 Aug 2026, 04:38 UTC)
9,175
lifetime visits
66%
liked (33 👍 / 17 👎)
79
favourites (8.6 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 04:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 XP
800 R$
Sheriff's Office
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Met the Studio Director · social1,333 · 0.00% win
Enjoying the game so far? · progression5 · 0.00% win
Keep it up! 10/10 · progression3 · 0.00% win
Moving on up! · progression1 · 0.00% win
Met a BGS Developer · social0 · 0.00% win
A regular now! · progression0 · 0.00% win
Veteran status! · progression0 · 0.00% win
Welcome to FPRP! · welcome0 · 0.00% win
Halfway to 100! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

656665.517 August 2026 — 65 % liked16 September 2026 — 66 % liked17 August 202616 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 11:5366+1
17 Aug 2026, 11:3865first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.