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Block Blitz Royale

Block Blitz Royale

A Roblox experience owned by MixRift.

PuzzleENblock puzzletournamentcombo

Description (written by the developer; not a statement by this register)

🧩 BLOCK BLITZ ROYALE — the ultimate block puzzle tournament! Drag & drop blocks onto the 8x8 board, clear lines, and chain COMBOS for huge scores. Easy to learn, impossible to put down! 🏆 ROYALE TOURNAMENT — Battle through Quarterfinal, Semifinal & Final in fast 90-second rounds. Win trophies and climb from Bronze to Silver, Gold & DIAMOND league! ♾️ ENDLESS MODE — Relax and chase your best high score. ✨ MAGIC POWERS — Stuck? Blast blocks away and keep your run alive. Claim FREE Magic every day! 📅 DAILY CHALLENGES — Fresh goals and free rewards every day. 🥇 LEAGUES & TROPHIES — Ranked progression for true puzzle masters. 100% skill-based — fair seeded pieces, no pay-to-win. Perfect for quick brain-training breaks or long grind sessions. Plays great on phone & tablet! Can YOU reach Diamond League? 🧠💥 Tags: block puzzle, brain game, logic, strategy, casual, relaxing, satisfying, combo, blast, blitz, ranked, tournament, 1v1, high score, puzzle game

Last updated by the developer 12 Jun 2026, 08:54 UTC.

0
playing (measured 13 Aug 2026, 13:18 UTC)
3,653
lifetime visits
70%
liked (7 👍 / 3 👎)
21
favourites (5.7 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 13:180first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

70787418 August 2026 — 78 % liked17 September 2026 — 70 % liked18 August 202617 September 2026
2 measurements spanning 30 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 06:0470-8
18 Aug 2026, 05:3578first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.