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ASMR Math Tower🎧

ASMR Math Tower🎧

A Roblox experience owned by PaoDiBatata.

OtherENASMRTower DefenseLucky Block

ASMR Math Tower🎧 is an 'other' genre Roblox experience created on 2026-05-21. The game records 620,129 lifetime visits and 33,180 favorites. Currently, 83 players are active. The title holds a 75% like percentage. The description lists premium chat tags and icons as benefits, alongside instructions to like, favorite, or finish the game for rewards.

Description (written by the developer; not a statement by this register)

ASMR Math Tower PLUS BENEFITS: - Premium Chat Tag - Premium Icon above head - Half wait on Rare Purple Luckyblock 👍 Thumbs up if you enjoyed the game! ⭐ Favorite if you really enjoyed the game! 🎉 Finish for a special surprise! 🎉

Last updated by the developer 9 Jun 2026, 21:45 UTC.

83
playing (measured 10 Aug 2026, 14:51 UTC)
620,129
lifetime visits
76%
liked (306 👍 / 97 👎)
68,045
favourites (109.7 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5113first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Periastron Sword (Permanent)
997 R$
Frozen Axe (Permanent)
499 R$
BAN HAMMER (Permanent)
399 R$
Fuse Bomb (Permanent)
349 R$
Infinite Jump (Permanent)
299 R$
8 Bit Sword (Permanent)
299 R$
Laser Gun (Hit Kill) (Permanent)
249 R$
Freeze Ray Gun (OP) (Permanent)
249 R$
Octuple Jump (Permanent)
199 R$
BECOME VIP PLAYER (PERMANENT)
149 R$
Slap Hand (Permanent)
99 R$
Quadruple Jump (Permanent)
99 R$
Health Potion
49 R$
Double Jump (Permanent)
49 R$
Speed Coil (Permanent)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To My Game!! · welcome800,248 · 100.0% win
1/4 · other682,305 · 100.0% win
1/2 · other331,398 · 100.0% win
3/4 · other161,530 · 67.8% win
Not a Loser Anymore! · progression114,547 · 49.3% win
Not a Brainrot anymore · other34,796 · 20.0% win
Maze Obby Badge · other8,703 · 3.8% win
Medium Obby Badge · progression6,802 · 5.0% win
Parachute Obby Badge · other5,471 · 3.0% win
Cracked Lava Obby Badge · progression4,948 · 2.9% win
Glass Obby Badge · other4,930 · 2.7% win
Walls Jumps Obby Badge · progression4,928 · 2.4% win
Hard Obby Badge · progression3,823 · 2.9% win
Pick Obby Badge · other3,743 · 2.2% win
Grassy Lines Obby Badge · progression2,806 · 1.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757675.514 August 2026 — 75 % liked24 August 2026 — 76 % liked3 September 2026 — 76 % liked13 September 2026 — 76 % liked23 September 2026 — 76 % liked3 October 2026 — 76 % liked13 October 2026 — 76 % liked23 October 2026 — 76 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:4776no change
13 Oct 2026, 22:4776no change
3 Oct 2026, 22:4676no change
23 Sept 2026, 22:4576no change
13 Sept 2026, 21:3376no change
3 Sept 2026, 21:2176no change
24 Aug 2026, 19:5176+1
14 Aug 2026, 19:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.