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Mine for Squishy Dumpling

Mine for Squishy Dumpling

A Roblox experience owned by InOrbit.

TycoonENidlecollectionrebirth

Mine for Squishy Dumpling is a tycoon experience created on 2026-05-21. The game currently has 13 players online. It has accumulated 643,745 lifetime visits and 1,299 favorites. User engagement metrics show a 91% like percentage. The description outlines gameplay involving digging, returning items, and purchasing upgrades.

Description (written by the developer; not a statement by this register)

Welcome to Mine for Squishy Dumplings! How to Play: ⛏️ Dig for Squishy Dumplings! 🏃 Return them to your base safely! 💸 Collect money from Dumplings! 🛠️ Buy new Pickaxes and show off your SUPER rare Dumplings! 🌟 Rebirth to unlock cool new perks! 👍 Like the game and join the group!

Last updated by the developer 30 Jun 2026, 05:27 UTC.

13
playing (measured 10 Aug 2026, 15:46 UTC)
643,745
lifetime visits
91%
liked (306 👍 / 32 👎)
1,362
favourites (2.1 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4625first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$
Pro Pack
129 R$
Starter Pack
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:0591no change
24 Aug 2026, 19:1991no change
14 Aug 2026, 19:1891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.