Soulrift
A Roblox experience owned by helix_works.
Fighting & PvPENboss fightinground-basedfantasy
Description (written by the developer; not a statement by this register)
Step into a realm between heaven and hell.. A purgatory where only the most godlike beings are bound. This is a round-based boss fighting game where every encounter tests nothing but your skill. Fight a variety of bosses, each with their own unique attack patterns, mechanics, and fight-defining gimmicks. Unlock and play as a diverse roster of characters, each with their own abilities, specialties, and playstyles. Contain them all. Your job starts now. CONTROLS (Keybinds are changeable in settings) - Left Click: M1 - Q: Dash - Z: Ability 1 - X: Ability 2 - C: Ability 3
Last updated by the developer 22 Aug 2026, 16:54 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 04:50 | 693 | -211 |
| 25 Aug 2026, 03:50 | 904 | -170 |
| 25 Aug 2026, 02:50 | 1,074 | -128 |
| 25 Aug 2026, 01:50 | 1,202 | -117 |
| 25 Aug 2026, 00:50 | 1,319 | +32 |
| 24 Aug 2026, 23:50 | 1,287 | -4 |
| 24 Aug 2026, 22:50 | 1,291 | +50 |
| 24 Aug 2026, 21:50 | 1,241 | +45 |
| 24 Aug 2026, 20:50 | 1,196 | +34 |
| 24 Aug 2026, 19:50 | 1,162 | +74 |
| 24 Aug 2026, 18:50 | 1,088 | +69 |
| 24 Aug 2026, 17:50 | 1,019 | -55 |
| 24 Aug 2026, 16:50 | 1,074 | +2 |
| 24 Aug 2026, 15:50 | 1,072 | +70 |
| 24 Aug 2026, 14:50 | 1,002 | +94 |
| 24 Aug 2026, 13:50 | 908 | +61 |
| 24 Aug 2026, 12:50 | 847 | +41 |
| 24 Aug 2026, 11:50 | 806 | +129 |
| 24 Aug 2026, 10:50 | 677 | +39 |
| 24 Aug 2026, 09:50 | 638 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 04:50 | 87 | no change |
| 25 Aug 2026, 03:50 | 87 | no change |
| 25 Aug 2026, 02:50 | 87 | no change |
| 25 Aug 2026, 01:50 | 87 | no change |
| 25 Aug 2026, 00:50 | 87 | no change |
| 24 Aug 2026, 23:50 | 87 | no change |
| 24 Aug 2026, 22:50 | 87 | no change |
| 24 Aug 2026, 21:50 | 87 | no change |
| 24 Aug 2026, 20:50 | 87 | no change |
| 24 Aug 2026, 19:50 | 87 | no change |
| 24 Aug 2026, 18:50 | 87 | no change |
| 24 Aug 2026, 17:50 | 87 | +1 |
| 24 Aug 2026, 16:50 | 86 | no change |
| 24 Aug 2026, 15:50 | 86 | no change |
| 24 Aug 2026, 14:50 | 86 | no change |
| 24 Aug 2026, 13:50 | 86 | no change |
| 24 Aug 2026, 12:50 | 86 | no change |
| 24 Aug 2026, 11:50 | 86 | no change |
| 24 Aug 2026, 10:50 | 86 | -1 |
| 24 Aug 2026, 09:50 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.