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Climb Scary Boogle Tower

Climb Scary Boogle Tower

A Roblox experience owned by Syvora Games.

HorrorENhorrortower climbchase

Climb Scary Boogle Tower is a horror experience created on 2026-05-22. It currently has 45 players online. The game has accumulated 751,589 lifetime visits and 888 favorites. User engagement shows a 71% like percentage. The experience involves climbing a tower while avoiding a chasing entity to reach rewards.

Description (written by the developer; not a statement by this register)

👋 Welcome to Climb Scary Boogle Tower, make it to the end for a surprise! Can you climb to the top while the scary booglo is chasing you? Climb the tower, escape Booglo, and reach the top for rewards! HOW TO PLAY: 👥 Wait in line for your turn to become Booglo! 🐛 Become the worm and chase players 🗼 Climb the tower 🛡️ Hide in safe zones 🎁 Reach the top and collect rewards ⏳ Wait for your turn and survive again! Invite your friends and try to beat the tower together! ⭐ Like and Favorite for more updates!

Last updated by the developer 7 Aug 2026, 08:29 UTC.

45
playing (measured 10 Aug 2026, 15:49 UTC)
751,589
lifetime visits
70%
liked (163 👍 / 69 👎)
974
favourites (1.3 per 1k visits)
22 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4936first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
999 R$
VIP
100 R$
INF JetPack
25 R$
Magic Carpet
16 R$
SpeedCoil
9 R$
GravityCoil
9 R$
Slap Hand
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome184,498 · 0.00% win
You finished the tower! · progression36,323 · 0.00% win
Played 30 Minutes · other8,584 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707170.514 August 2026 — 71 % liked24 August 2026 — 70 % liked3 September 2026 — 70 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:5170no change
24 Aug 2026, 18:0670-1
14 Aug 2026, 18:0571first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.