[RELAPSE] PEACELY
A Roblox experience owned by peacely.
RoleplayENfairy realmmeditationaesthetic
Description (written by the developer; not a statement by this register)
hi peace seeker, i'm yuki 雪 i created Peacely because, in the real world, I’m an introvert who carries many quiet thoughts.🍃 Life keeps moving under constant demands, and each day feels a little heavier, a little louder, and a little further from the calm I keep searching for.🌸 I’ve grown tired — tired of pretending I’m fine, tired of holding everything alone, tired of living in a place where my heart never truly feels at ease.🌿 so i dreamed of a different world. A world where the air feels soft, the light feels gentle, and silence feels safe.🌷 A world touched by fairy magic, where heavy feelings fade into glowing petals and the soulcan finally breathe again.🍀 Peacely is that dream turned into a place. A quiet fairy realm created for anyone who feels overwhelmed,🌻 a sanctuary where your heart can slow down, where colors are calm, and every corner whispers comfort.🌱 If reality ever becomes too much, I hope Peacely gives you the peace you’ve been searching for —🤍
Last updated by the developer 4 Jun 2026, 16:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 08:21 | 95 | +1 |
| 16 Aug 2026, 08:20 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.