Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Plants vs Robots

Plants vs Robots

A Roblox experience owned by table fanclub.

Tower defenseENtower defensesci-figamejam

Description (written by the developer; not a statement by this register)

The year is 2099. Advancements in technology has caused the general population of flora to diminish, however as a gardener your job is to nurture and preserve this part of nature. However recently, sentient robots have grown jealous of the attention that these flowers receive, so they're coming to blow them up! Build your defenses whilst nurturing your flowers - use scrap from defeated robots to purchase equipment to help grow more flowers to turn your garden into a lush foliage of plants! This gamejam submission was produced by the following people: https://www.roblox.com/users/1015313494/profile https://www.roblox.com/users/1784290434/profile https://www.roblox.com/users/103101520/profile https://www.roblox.com/users/86984917/profile https://www.roblox.com/users/8732935/profile

Last updated by the developer 19 Jul 2026, 22:05 UTC.

0
playing (measured 14 Aug 2026, 06:48 UTC)
205
lifetime visits
67%
liked (10 👍 / 5 👎)
4
favourites (19.5 per 1k visits)
22 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 06:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome · welcome120 · 0.00% win
table winner · progression68 · 0.00% win
A whole garden of flowers · collection64 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.