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soon

soon

A Roblox experience owned by Dandy's World Epic Games.

Last updated by the developer 10 Aug 2026, 02:01 UTC.

0
playing (measured 11 Aug 2026, 05:17 UTC)
150,659
lifetime visits
67%
liked (90 👍 / 44 👎)
4,609
favourites (30.6 per 1k visits)
22 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

какое то название
2,500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

666766.515 August 2026 — 66 % liked4 September 2026 — 67 % liked14 September 2026 — 67 % liked15 August 202614 September 2026
3 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 09:0167no change
4 Sept 2026, 08:5267+1
15 Aug 2026, 07:2066first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.