Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Swing Obby For Slime

Swing Obby For Slime

A Roblox experience owned by Squishy Slimez.

ObbyENslime themerope swinging mechanicbase building/economy

Description (written by the developer; not a statement by this register)

Grab a rope, swing across the gap, and try not to look down! Swing Obby For Slime is a rope-swinging obby where you jump onto ropes, fling yourself between platforms, and grab slime along the way. Miss a swing and it's straight into the void. Haul slime back to your Base to cash in, then spend it on more Reach so you can snag slime from way farther out. 🚀 Double jump → grab rope → swing -> land (don't fall) 💵 Bring slime back to your base for cash ⚡ Upgrade Reach to grab from a distance 🏆 Climb the ranks 👍 LIKE the game ⭐ FAVORITE, and 🔔 FOLLOW to never miss an update! Your support is always appreciated!

Last updated by the developer 3 Jun 2026, 04:14 UTC.

0
playing (measured 11 Aug 2026, 05:49 UTC)
167,333
lifetime visits
76%
liked (290 👍 / 91 👎)
10,281
favourites (61.4 per 1k visits)
22 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7615 August 2026 — 76 % liked25 August 2026 — 76 % liked4 September 2026 — 76 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 08:0376no change
25 Aug 2026, 06:2076no change
15 Aug 2026, 06:1976first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.